Monthly Archives: May 2011

Everybody has one story – tell your own story.

Don’t know if its all just due to lack of sleep so I was open to suggestion but this Idea as delivered by Michael Eather in the tops lecture this morning really struck home. Although excited by the the direction … Continue reading

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Back to the start to tidy up some loose ends, almost

After finding a good place to leave the previous work (waiting for semester 2) I decided to revisit my previous idea of using the depth data to push through time (frames of video/animation). the Tree and Muybridge works. For want … Continue reading

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Getting Somewhere & changing the effects of time

After much adjustment I arrived at a range of textures that I was happy with it. I also modified my colour code so I can have more control over the palette. I do still want to do more work on … Continue reading

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Lots to fill in until we get here but this is my latest work

Update: I have now filled in the processes that led me to here, the details are accurate as is the chronology but the exact dates are out.

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Swapping thread for paint

One of the advantages of creating your own code for image manipulation is that you have complete control, you aren’t just left tweaking sliders on someones preset that you can only guess how it works. I had started with very fine grain generation of … Continue reading

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Seeing2.0 – it should be colourful

So far the images I was working with from the Kinect were greyscale. An image stripped down to just impart the necessary information. One of the best things about working with light is the bright colours available. A fan of neon … Continue reading

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Drawing slow – bending time

Initial texture draws were tested on a still image, but when I started to run these slow drawing techniques on moving footage the resultant imagery reminded me of the works of Daniel Crooks. Not the look but it’s a very … Continue reading

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Kinect a new way of seeing – it should be furry.

This isn’t the advertising for Kinect, I think they are pushing a new way of playing/interacting. For some time I have been interested in how our senses other than sight work and what if we could visualise them what would … Continue reading

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It can work for the trees what next – more depth to time displacement

Just to see how this could work with other media I looked around for more time-lapse imagery. There wasn’t much that would work or was interesting. Somehow while searching for ideas I ended up with some images of Edward Muybridge. In some … Continue reading

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Out of the fire and in to the woods

In addition to my previous thoughts on adding my image into a sequence, I decided to marry that idea by having not the whole image step forwards and backwrds but just the parts where my shadow fell, so the closer … Continue reading

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