<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Blog &#187; Uncategorized</title>
	<atom:link href="http://www.formula7.com/art/blog/?cat=1&#038;feed=rss2" rel="self" type="application/rss+xml" />
	<link>https://www.formula7.com/art/blog</link>
	<description>tracking my progress through e-media</description>
	<lastBuildDate>Wed, 16 Jul 2014 06:49:57 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.3</generator>
		<item>
		<title>100 words ~ 3 minutes a word remind be never to take up writing as a career.</title>
		<link>https://www.formula7.com/art/blog/?p=886</link>
		<comments>https://www.formula7.com/art/blog/?p=886#comments</comments>
		<pubDate>Sun, 02 Oct 2011 12:03:55 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.formula7.com/art/blog/?p=886</guid>
		<description><![CDATA[We need to have a 100 word statement for the grad book. I think I started this at least 10 times. Normally I can just right through it then cut it back. For some reason this time I never got &#8230; <a href="https://www.formula7.com/art/blog/?p=886">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>We need to have a 100 word statement for the grad book. I think I started this at least 10 times. Normally I can just right through it then cut it back. For some reason this time I never got to the end, I would give up then start again. I decided the issue was I was trying to say too many things after about 5 hours I ended up with a statement that I quite like. See below.</p>
<blockquote><p>I have always been enticed by the promise of technology. I am fascinated in how people relate to technology and what role it has in art and play. My work “Seated figure?” repurposes game technology using it to set up a discussion as to what is our relationship with these new technologies. Who is leading whom? In the work, the viewer is the art, viewing the art, being viewed by the art. So who is the artist, and what role can technology play in blurring these lines?</p></blockquote>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>https://www.formula7.com/art/blog/?feed=rss2&#038;p=886</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Reflection on Semester1</title>
		<link>https://www.formula7.com/art/blog/?p=827</link>
		<comments>https://www.formula7.com/art/blog/?p=827#comments</comments>
		<pubDate>Thu, 09 Jun 2011 12:07:55 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.formula7.com/art/blog/?p=827</guid>
		<description><![CDATA[Overall I was extremely happy with this semester. It was a little odd not having to come up with fully resolved work and as  a result of that it was hard exactly to know what to submit for assessment. Some of what I &#8230; <a href="https://www.formula7.com/art/blog/?p=827">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Overall I was extremely happy with this semester. It was a little odd not having to come up with fully resolved work and as  a result of that it was hard exactly to know what to submit for assessment. Some of what I submitted I think was strong conceptually but conveying the concepts with just a few still images and pre recored video is difficult I thought long and hard about adding long descriptions for each work, but decided against that (I have never been a fan of long explanations posted along with works) So the question is can an unresolved work fully convey its ideas (I would suggest no). For those who want to understand the works more there is always this blog to trawl through.</p>
<p>Post submission paranoia aside I am very excited about when I am and the ideas I have to work with, not just for this next semester but ideas That I entend to pursue futher down the track. An interactive environment the dissuades jumping about, that creates a pleasing image. As Olafur Ellison suggests in interviews <a href="http://www.youtube.com/watch?v=YYBHo01CoZQ" rel="wp-prettyPhoto[g827]"">here</a> and <a href="Olafur Eliasson at MoMA &amp; PS1: &quot;Seeing Yourself Seeing&quot;">here</a> making a pleasing or exciting image can grab the viewers attention so they spend more time engaging with the work. Like Ellison I want to create a machine or a system that work with its viewers to create special moments. I feel that I now havethe bare bones of such a system. I am keen to extend what I have not only by determining how best to present and install it in a space but also looking at evolving colour palettes as a result of the viewers interactions.</p>
<p>The surprising discovery from the semester was my works based on Edward Muybridge imagery, I like the concept of extracting movement from those images. The idea of movement as texture, or the potential merging of other senses is very intriguing. I intend to do more works generated from captured movement. A recently acquired low res but high-speed digital camera will be used to capture slowmotion footage that will be the source of my imagery.</p>
<p>The best parts of these works were achieved by searching for a concept but by experimentation. Starting with the concept can often lead to an end point very quickly but this experimentation has lead to many other areas od exploration and these ideas also open up more concepts. Coming for an environment where everything is about achieving specific results this is a breath of fresh air. Not that I&#8217;m going to give up my current workflows when given a set task that needs to be achieved, but I will have more confidence in practice as a way to build a concept instead of just contemplation.</p>
]]></content:encoded>
			<wfw:commentRss>https://www.formula7.com/art/blog/?feed=rss2&#038;p=827</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Stairs</title>
		<link>https://www.formula7.com/art/blog/?p=712</link>
		<comments>https://www.formula7.com/art/blog/?p=712#comments</comments>
		<pubDate>Mon, 06 Jun 2011 01:27:27 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[e-media 3]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.formula7.com/art/blog/?p=712</guid>
		<description><![CDATA[Although intrigued by the motion created in my previous Muybridge textural work, there were many aspects I wasn&#8217;t entirely satisfied with. I decided to work on another set of imagery and see where it took me. The woman descending stairs &#8230; <a href="https://www.formula7.com/art/blog/?p=712">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Although intrigued by the motion created in my previous Muybridge textural work, there were many aspects I wasn&#8217;t entirely satisfied with. I decided to work on another set of imagery and see where it took me.</p>
<p>The woman descending stairs had been on my mind ever since the bed sequence so edited that into a sequence the would repeat reasonably well.</p>
<p>Creating motion: I thought again about morphing between still frames but this didn&#8217;t work with this sequence, the contortion of shapes getting it bed seemed to fit with the distortion of the created motion, but here it ruined the flow with the new motion working against the flow of movement down the stairs.</p>
<p>Creating texture: With the morphing removed I set about examining texture more thoroughly. The rationale for adding texture to these images is driven by the concept of seeing differently. if you couldn&#8217;t see light but the you still created imagery in your mind how would movement look. Aslo the kinect started me thinking that if the kinect &#8220;sees&#8221; depth and it was creating the vague textured outlines, so if that was our only form of vision how would it look given the richness we curently use to process visual information. Thinking more about these ideas I started thinking about how the Kinect is reaching out (with it infrared projections and feeling for an object) it decided to imaging a sense somewhere between vision and touch. A tactile vision how could I represent this idea and what might be tactile motion, The hair like tendrils remind me to computer generated flow fields signifying an object moving through a fluid but at the same time they had and incredibly tactile look to them.</p>
<p><video width="800" height="600" autoplay="autoplay" loop controls><br />
  <source src="http://formula7.com/art/video/muybridgeStairsFeelOfMotin.mp4" type="video/mp4" /><br />
<source src="http://formula7.com/art/video/muybridgeStairsFeelOfMotin.ogv" type="video/ogg" /><br />
  Your browser does not support the video tag.<br />
</video></p>
<p>This work took a few colour iterations as it evolved however I like the warmth of this one with its flesh inspired tones.</p>
<p>the second instalment of this work was interested in pushing the importance of the physicality of the image down and just looking at the motion.</p>
<p><video width="800" height="600" autoplay="autoplay" loop controls><br />
  <source src="http://formula7.com/art/video/muybridgeStairsAbstractS.mp4" type="video/mp4" /><br />
 <source src="http://formula7.com/art/video/muybridgeStairsAbstractS.ogv" type="video/ogg" /><br />
  Your browser does not support the video tag.<br />
</video></p>
]]></content:encoded>
			<wfw:commentRss>https://www.formula7.com/art/blog/?feed=rss2&#038;p=712</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://formula7.com/art/video/muybridgeStairsAbstractS.mp4" length="10828584" type="video/mp4" />
<enclosure url="http://formula7.com/art/video/muybridgeStairsFeelOfMotin.ogv" length="754471" type="video/ogg" />
<enclosure url="http://formula7.com/art/video/muybridgeStairsFeelOfMotin.mp4" length="10198669" type="video/mp4" />
<enclosure url="http://formula7.com/art/video/muybridgeStairsAbstractS.ogv" length="1354255" type="video/ogg" />
		</item>
		<item>
		<title>Everybody has one story &#8211; tell your own story.</title>
		<link>https://www.formula7.com/art/blog/?p=695</link>
		<comments>https://www.formula7.com/art/blog/?p=695#comments</comments>
		<pubDate>Fri, 27 May 2011 02:09:18 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.formula7.com/art/blog/?p=695</guid>
		<description><![CDATA[Don&#8217;t know if its all just due to lack of sleep so I was open to suggestion but this Idea as delivered by Michael Eather in the tops lecture this morning really struck home. Although excited by the the direction &#8230; <a href="https://www.formula7.com/art/blog/?p=695">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Don&#8217;t know if its all just due to lack of sleep so I was open to suggestion but this Idea as delivered by Michael Eather in the tops lecture this morning really struck home.</p>
<p>Although excited by the the direction my work was taking, I was already think about what was next, but what if there doesn&#8217;t need to be a next what if Even after this next semester I keep exploring these ideas where could it go? On this thought I though about all my previous work and what ideas could extend to this process multiple concepts sprang to mind. Michael nod to Magritte also put we right back to my love of his work and umbrellas sprang to mind. One of the first pieces of coding I did when I first started experimenting with reading Kinect data was to make an inverse umbrella. You opened the umbrella and this started rain falling down from under its canopy.  My mind just straight to how this could work along side my current you as an extension to these ideas. There is a firm image in my head of this work and I had to stop myself from generating too many other or I waould have missed the rest of Michaels talk.</p>
<p>I always love these moments when a few words mark a whole new perspective of thought. This massive realisation for me but for most others it was probably just more words.</p>
]]></content:encoded>
			<wfw:commentRss>https://www.formula7.com/art/blog/?feed=rss2&#038;p=695</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Getting Somewhere &amp; changing the effects of time</title>
		<link>https://www.formula7.com/art/blog/?p=820</link>
		<comments>https://www.formula7.com/art/blog/?p=820#comments</comments>
		<pubDate>Mon, 23 May 2011 13:26:15 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.formula7.com/art/blog/?p=820</guid>
		<description><![CDATA[After much adjustment I arrived at a range of textures that I was happy with it. I also modified my colour code so I can have more control over the palette. I do still want to do more work on &#8230; <a href="https://www.formula7.com/art/blog/?p=820">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>After much adjustment I arrived at a range of textures that I was happy with it. I also modified my colour code so I can have more control over the palette. I do still want to do more work on this as my controlled palettes tend to be a little flat. (I still like the banding of my erroneous code).</p>
<p>The last thing I removed was the scanline updating of the imagery the feel of it was very much electronic scan rather than a painted effect. Instead I set up a random &#8220;painting&#8221; of the scene, this gave a much more fluid effect but it had the added advantage of effecting time in a much different way.</p>
<p>Instead of the Daniel Crooks style distortions the image took time to develop and also took time to disolve, this meant for an object?person to make an impact on the screen it/they had to spend some time being still. A movement would break up the forming imagery. Leaving the scene would leave a temporary ghost. Jumping about and waving you arms would only have a minor impact on the image. Stillness and quiet contemplation would render you in to the work.</p>
<p>These gentles interactions were what I had hoped to foster. The ghost image tied back to ideas I had had about what if a dog processed scent trails visually. It also ties into previous ideas of memory. The longer an object is present the more it gets painted into memory, the richer its rendering becomes the fleeting passing very soon is lost. The moment is also very strong here, sometimes a great image occurs but it will never stay. While trying to get screen grabs of the work If I delayed too long the moment was gon never to be created again. Any of the still images captured can never be recreated again.</p>
<p>All of this just seemed to fall into place, I had no real plan when starting out, just a direction or two to follow. But some how all the pieces fell into place. Im not sure what I put it down to but I know it wouldn&#8217;t have happened if I had no time to play.</p>
]]></content:encoded>
			<wfw:commentRss>https://www.formula7.com/art/blog/?feed=rss2&#038;p=820</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Swapping thread for paint</title>
		<link>https://www.formula7.com/art/blog/?p=784</link>
		<comments>https://www.formula7.com/art/blog/?p=784#comments</comments>
		<pubDate>Sun, 22 May 2011 13:16:20 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.formula7.com/art/blog/?p=784</guid>
		<description><![CDATA[One of the advantages of creating your own code for image manipulation is that you have complete control, you aren&#8217;t just left tweaking sliders on someones preset that you can only guess how it works. I had started with very fine grain generation of &#8230; <a href="https://www.formula7.com/art/blog/?p=784">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>One of the advantages of creating your own code for image manipulation is that you have complete control, you aren&#8217;t just left tweaking sliders on someones preset that you can only guess how it works.</p>
<p>I had started with very fine grain generation of my textures but now it was time to get under the hood and see how I could ramp it up.</p>
<p>It turns out bigger is better.</p>
<p><a href="http://www.formula7.com/art/blog/wp-content/uploads/2011/06/Screen-shot-2011-06-04-at-11.20.19-PM.png" rel="wp-prettyPhoto[g784]"><img class="alignnone size-full wp-image-785" title="Screen shot 2011-06-04 at 11.20.19 PM" src="http://www.formula7.com/art/blog/wp-content/uploads/2011/06/Screen-shot-2011-06-04-at-11.20.19-PM.png" alt="" width="957" height="635" /></a></p>
<p>It was now heading more towards a painted feel a few more changes and I might be closer</p>
]]></content:encoded>
			<wfw:commentRss>https://www.formula7.com/art/blog/?feed=rss2&#038;p=784</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Seeing2.0 &#8211; it should be colourful</title>
		<link>https://www.formula7.com/art/blog/?p=773</link>
		<comments>https://www.formula7.com/art/blog/?p=773#comments</comments>
		<pubDate>Sat, 21 May 2011 22:28:54 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.formula7.com/art/blog/?p=773</guid>
		<description><![CDATA[So far the images I was working with from the Kinect were greyscale. An image stripped down to just impart the necessary information. One of the best things about working with light is the bright colours available. A fan of neon &#8230; <a href="https://www.formula7.com/art/blog/?p=773">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>So far the images I was working with from the Kinect were greyscale. An image stripped down to just impart the necessary information.</p>
<p>One of the best things about working with light is the bright colours available. A fan of neon lights grow in the dark colours and phosperescence in nature, these very manufactured colours have a strong influence on me I think it harkens back to the imaginary worlds of my childhood picture books. So gery was never going to be an option I was content with. Besides this the human brain is great at perceiving colour we process different wavelengths of light on it creats these vivid colours in our minds if we saw different;y i.e. we save depth then it would make sense that these distances may be represented with colour rather than graduations of light. As a stop gap I decided just to apply a simple function to the depth image to transform the depth information into colour, there are plently of ways to map the depth to a hue but I wasn’t keen to do this quite so methodocilly. I wanted to pull my colours from an selective palette. An initial coding error caused some banding in the colours.</p>
<p><a href="http://www.formula7.com/art/blog/wp-content/uploads/2011/06/Screen-shot-2011-06-04-at-11.20.11-PM.png" rel="wp-prettyPhoto[g773]"><img class="alignnone size-full wp-image-781" title="Screen shot 2011-06-04 at 11.20.11 PM" src="http://www.formula7.com/art/blog/wp-content/uploads/2011/06/Screen-shot-2011-06-04-at-11.20.11-PM.png" alt="" width="957" height="639" /></a></p>
<p>At this point A few doubts started creeping in I had added the texture to get away from the computer generated look but now I had found myself with some sort of warped computer generated tapestry. I needed to work on the texture.</p>
]]></content:encoded>
			<wfw:commentRss>https://www.formula7.com/art/blog/?feed=rss2&#038;p=773</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Out of the fire and in to the woods</title>
		<link>https://www.formula7.com/art/blog/?p=759</link>
		<comments>https://www.formula7.com/art/blog/?p=759#comments</comments>
		<pubDate>Tue, 17 May 2011 13:07:36 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.formula7.com/art/blog/?p=759</guid>
		<description><![CDATA[In addition to my previous thoughts on adding my image into a sequence, I decided to marry that idea by having not the whole image step forwards and backwrds but just the parts where my shadow fell, so the closer &#8230; <a href="https://www.formula7.com/art/blog/?p=759">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>In addition to my previous thoughts on adding my image into a sequence, I decided to marry that idea by having not the whole image step forwards and backwrds but just the parts where my shadow fell, so the closer part of me was to the work those pixels under that shadow would be pixels from futher down the timeline. Complicated to explain yes(i will try again with a more concrete example soon).</p>
<p>I decide it would be beneficial to have some video where the basic structure stayed the same so I started looking for time-lapse imagery. I came upon a sequence of a tree taken over a year, this seemed like an ideal candidate for some tests.</p>
<p>Explanation take 2. &#8211; the tree is set in a wintery scene, it branches are barren and snow lies on the ground. As a person walks towards the image of the tree their form appears in the image. But not as a captured video likeness as a silhouette. As the viewer moves closer there image becomes larger but silhouette is becoming more defined it holds the scene from a different season. Pushing forward until the tree is fully leaved.</p>
<p>Maybe the video will help.<br />
 <video width="750" height="560" autoplay="autoplay" loop controls><br />
  <source src="http://formula7.com/art/video/Tree_TimeDisplaceS.mp4" type="video/mp4" /><br />
<source src="http://formula7.com/art/video/Tree_TimeDisplaceS.ogv" type="video/ogg" /><br />
</video></p>
<p>I found this work to be quite enjoyable to interact with. It looked interesting but as it was an almost random piece of footage it was really just a bit of a gimmick. For this to work for me there should be an idea behind the footage I treat like this. But as a proof of concept it worked.</p>
]]></content:encoded>
			<wfw:commentRss>https://www.formula7.com/art/blog/?feed=rss2&#038;p=759</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://formula7.com/art/video/Tree_TimeDisplaceS.mp4" length="2968066" type="video/mp4" />
<enclosure url="http://formula7.com/art/video/Tree_TimeDisplaceS.ogv" length="0" type="video/ogg" />
		</item>
		<item>
		<title>67 Bush Fires</title>
		<link>https://www.formula7.com/art/blog/?p=685</link>
		<comments>https://www.formula7.com/art/blog/?p=685#comments</comments>
		<pubDate>Sun, 15 May 2011 14:23:55 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.formula7.com/art/blog/?p=685</guid>
		<description><![CDATA[My first interactive idea to explore was to enable the viewer to scrub through some footage. I&#8217;m interested to see if this is more engaging than just viewing a straight piece of media. My first test will be using a &#8230; <a href="https://www.formula7.com/art/blog/?p=685">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>My first interactive idea to explore was to enable the viewer to scrub through some footage. I&#8217;m interested to see if this is more engaging than just viewing a straight piece of media. My first test will be using a piece of footage of my family fleeing their house in the 67 Bush fires. (I&#8217;m in the basinet, my hand does appear for 1 solitary frame)</p>
<p><a href="http://www.formula7.com/art/blog/wp-content/uploads/2011/05/news20.png" rel="wp-prettyPhoto[g685]"><img class="alignnone size-full wp-image-686" title="news20" src="http://www.formula7.com/art/blog/wp-content/uploads/2011/05/news20.png" alt="" width="480" height="320" /></a></p>
<p><a href="http://www.formula7.com/art/blog/wp-content/uploads/2011/05/news.png" rel="wp-prettyPhoto[g685]"><img class="alignnone size-full wp-image-687" title="news" src="http://www.formula7.com/art/blog/wp-content/uploads/2011/05/news.png" alt="" width="480" height="320" /></a></p>
<p>I intend to use the distance sensor in the Kinect to allow the viewer to scrub through the footage to see if being in control of the media that is having your presence their affecting the content help to engage the user more.</p>
]]></content:encoded>
			<wfw:commentRss>https://www.formula7.com/art/blog/?feed=rss2&#038;p=685</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Disaster on TV</title>
		<link>https://www.formula7.com/art/blog/?p=683</link>
		<comments>https://www.formula7.com/art/blog/?p=683#comments</comments>
		<pubDate>Sun, 15 May 2011 14:06:13 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.formula7.com/art/blog/?p=683</guid>
		<description><![CDATA[Japans earthquake and the media attached to it was incredibly emotional and captivating, sitting in the comfort of my lounge watching this play out what part does/should the media play in these disasters is it important to watch this unfold &#8230; <a href="https://www.formula7.com/art/blog/?p=683">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Japans earthquake and the media attached to it was incredibly emotional and captivating, sitting in the comfort of my lounge watching this play out what part does/should the media play in these disasters is it important to watch this unfold ? am I some how connected to these people part of a global conscience of concern and empathy trying to reach out, or just another unwanted voyeur ? People want the world to understand what they are going through but how much does the media facilitate this an how much is it just a grab for sensationalism.</p>
<p>I&#8217;m reminded of my own tiny bit of &#8220;disaster&#8221; footage. A few seconds of news from the 1967 bushfires I&#8217;m a baby in a basinet being loaded into the car as the wind and smoke whips at my mothers dress. Our house survived, but the neighbouring ones didn&#8217;t, the fire was so intense the chooks burst into flames as they ran fled across the yard.</p>
<p>My mothers recollection of the media in this event was far from favorable at one stage she yelled at the camera man to put down his camera and help with the fires, this was show later on the news (with no sound) portraying her as a paniked woman screaming at the camera. 13 years as a fire fighter an I never welcomed the cameras and neither did the people trying to come to terms with there loss.</p>
<p>These few seconds of footage has always been important to be and I contemplated how I could use this in a work. I had have spent much time scrubbing this footage back and forth mesmerised by the grainy image. Being in control of the playback somehow made me  a part of it. Part of that moment, and the more I played the more it drew me in. just watching the footage was nothing in comparison. Could I some how give this experience to the viewer ? Would it mean anything to someone else would they feel like they were there ? Does the act of directly controlling the viewing experience lead to a deeper attachment ?</p>
]]></content:encoded>
			<wfw:commentRss>https://www.formula7.com/art/blog/?feed=rss2&#038;p=683</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
